Family road trips don't have to slide into backseat squabbling and a chorus of "Are we there yet?" The trick is to fight boredom and keep kids engaged. When the going gets cranky, try these classic travel games that have saved the day for generations of families.
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Sound Effects Story
Best for: Age 3 and up
This silly storytelling game is guaranteed to give little ones the giggles. All you need is several people and some creative sound effect skills. How to play: Player 1 begins a short story, replacing key nouns and verbs with sounds. For example, "Once upon a time on a farm, a [moo] was [munch munch] grass when along came a [woof woof] and a [meow]." Player 2 then picks up the story, "The [meow] jumped on the [woof woof]'s back and invited the [moo] to join them on a picnic." Player 3 continues, "The three friends found a meadow then suddenly they heard a [buzz buzz]." And so on. There is no "winner" to this game, but players should encourage each other to make the storylines crazier and more inventive.
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Best for: Age 4 and up
This simple guessing game requires deductive reasoning. It's free and can be played anywhere, so it's perfect for road trips and plane rides. How to play: Player 1 thinks up an object that can be classified as animal, vegetable, or mineral. The other players take turns guessing what the object is by posing questions that can be answered with a "yes" or a "no." Keep asking questions until 20 questions have been asked and answered. At any time, the players can guess what the object is. The player who guesses correctly then becomes the person thinking up the object in the next round. If nobody guesses correctly after 20 questions, Player 1 wins and thinks up another object in the next round.
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The Alphabet Game
Best for: Age 5 and up
This non-competitive group search game is great for kids who know their ABCs. It's a good bet for a long road trip because it's guaranteed to take up a fair amount of time. How to play: Player 1 looks around to find something that begins with the letter A. For example, "automobile." Player 2 then searches for something visible to everyone that begins with B, like "bridge." The game continues until you've gone through the entire alphabet. Note: for tricky letters, such as Q and Z, feel free to spy license plates containing the letters.Continue to 5 of 9 below.
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Rock Paper Scissors
Best for: Age 5 and up
This classic two-player hand game can keep family members of all ages entertained while in a car, on a train or bus, waiting in line at an attraction, or just about anywhere. How to play: Agree upon three primes "1-2-3," which will launch each round. On the count of 3, each player executes a hand throw of either rock, paper or scissors.
- Rock is represented by a closed fist, knuckles up.
- Scissors Is delivered with a mainly closed fist, with the exception that the index and middle fingers are fully extended toward the opposing player.
- Paper is represented by hand held horizontally so that all fingers including the thumb are fully extended and facing the opposing player.
Each throw wins against one other throw and loses against the third throw. Rock crushes scissors. Scissors cuts paper. Paper covers rock. If both players choose the same throw, the round is a stalemate.
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Who Am I?
Best for: Age 6 and up
This guessing game is great to play with kids who are school-age or older because it requires some knowledge of famous people and a healthy dose of deductive reasoning. How to play: The group thinks up a category of people (celebrities, athletes, literary characters, or whatever you like). Player 1 thinks up the name of a famous person within the agreed category and asks "Who am I?". The other players take turns asking yes-or-no questions to narrow down the options and get to the correct person. For example: "Are you male or female?" "Are you dead or alive?" "Are you famous for your career or an event?" and so on. Player 1 may have to remind the others to stick to yes-or-no questions. A player may use his turn to ask a question or guess the correct answer, but encourage younger kids to ask good questions and narrow down possibilities before guessing.Continue to 9 of 9 below.
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